

TOBY SAUNDERS
CEO
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BOBBY SAUNDERS
COO
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JOSH PALUMBO
Head of Business Dev
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BRANTON LANSDALE
Head of Game
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JONAS ROSBECH
Head of Marketing
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HAMPUS ERLANDSSON
Head of Community
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AARON WHEELER
Creative & Story
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LIVINGSTON BOWEN
Lead Programmer
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ROMAIN MOULARAT
Lead Sound Designer
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HUSSAIN SHAFIU
UI Designer
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IENGTHEAN SOVANN
Network Engineer
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BRIAN PURDY
Programmer
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JOSHUA AYOKE
Web3 Developer
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OLIVER THELWALL
Sound Designer
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JAY BEVAN
Head of Esports
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WILL HOWIE
Level Designer
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JOSH BROWN
3D Artist
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FRED DRABBLE
3D Character Artist
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MILOS BASKIC
Technical Artist
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THE TEAM


Our vision of The Bornless is a competitive and social experience, with a unique story at the core. By the time we leave Beta, we want our game to have a vibrant community of professional and casual gamers, content creators, competitive players and everything in between.
In 2 years time we aim to have a sprawling horror universe, with dark secrets, deep lore, and a competitive shooter experience that provides a unique gameplay experience in the FPS genre.

THE VISION



ROADMAP

INTERESTED IN JOINING?
Interested in joining? Feel free to jump into our Discord to chat with a member of our team.
